Sentient Goods decay like Mana and Divine Seeds but, unlike them, they will not just disappear but "transform back" into the original resource. You can store unlimited amounts of Sentient Goods in your Main Hall, but they will decay overnight by 10%. The Sentient Goods are subject to a special decay. To produce Sentient Goods, you will need Divine Seeds and the corresponding Standard Goods from that Manufactory. In these Manufactories, the productions of Regular Goods of 1 day and 2 days will be replaced by productions of the corresponding Sentient Goods, keeping the productions of 3 hours and 9 hours unchanged. The Sentient Goods can be researched from Chapter XII - The Elementals and beyond in the Research Tree and can be produced in any Manufactory level 24 or higher.
Sentient Goods are also grouped into three categories: Basic Sentient Goods, Refined Sentient Goods and Precious Sentient Goods. However, they will be necessary to unlock higher technologies and explore distant provinces. On the other hand, Refined and Precious Goods will only become available later in the game and their cost of production is more expensive. You only need to unlock the corresponding Manufactories and their production costs are relatively low. The Basic Goods can be researched quite early in the Research Tree. Standard Goods are grouped into three categories: Basic Goods, Refined Goods and Precious Goods. Pops up, OR have the techs ready to activateAs you progress through the chapters, you will see three types of Goods: The Standard Goods, the Sentient Goods and the Ascended Goods. Research 2 Techs or Upgrade 2 buildings to Level 12 or higher Try to keep 9 KP in your bar to spend all at once. Research 1 technology or upgrade 1 building to level 12 or higher Scout 2 Provinces or upgrade 2 building to level 10 or higher Workshop 1 day - Start these ahead of time &īuy 14 Knowledge Points or Solve 14 Encounters Try to keep 7 KP in your bar to spend all at once. Start these ahead of time if you can so that it Scout 1 Province or Upgrade 1 building Level 10 or Higher Higher lvl players can post 50 for 50 trades.īuy 12 Knowledge Points or Solve 12 Encounters Young Cities POST in chat that you are on this so Try to keep 5 KP in your bar to spend all at once.Īccept 5 Trades Offers and Place 1 Trade Offers Pops up, OR have a tech ready to activate Start the building ahead of time to complete when this quest Research 1 Technology or Upgrade 1 Building to Level 12 or Higher Same building twice and get credit for 2 bldgs. If you can put in a lvl 1 residence, then delete On beta - Buying from the wholesaler does NOT count for quest #16 (Accept 5 trades) - I'm not sure if it will work or not for us. You are going to be hunting around your city for Phoenix Eggs like you hunted for Snow Flakes in the Snow Flurry Event.
Start 2 PoP spells, only collect them when a quest asks for it, Prep list BEFORE the event starts: (From SoggyShorts) Here are some helpful tips, tricks, and information that I found on the forums: I will also put this as a PDF on the download page for you guys. This will be updated as more information is known.